《魔兽世界经典版的演进:四个版本,一个团队》

「一个拥有伟大愿景的小团队是如何振兴暴雪(MMO游戏开发公司)老式版本的?」

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WoW Classic’s popularity continues to rise as players crave more.

WoW Classic

Remember back in 2013 when a fan asked about replaying old expansions in World of Warcraft, and the executive producer responded with a notorious “You think you do, but you don’t”? Well, fast forward to 2024, and we not only have one classic version of WoW, but four! 🥳 I mean, talk about eating your words, right? A small team of a few dozen developers within the WoW development team at Blizzard has managed this incredible feat. So, how exactly do they do it? GameSpot recently sat down with WoW Classic’s lead software engineer, Nora Valletta, and associate production director, Clayton Stone, to get the scoop on how this tiny team operates multiple versions of the same game, their recent seasonal experiments, and their goals for the future. Let’s dive in, fellow gamers!

The Classic Lineup

Cataclysm Classic

WoW Classic exploded onto the gaming scene in 2019, offering players a nostalgic trip back to 2004 with an unaltered version of the original game. After the success of WoW Classic, Blizzard re-released the popular Burning Crusade expansion and then progressed to Wrath of the Lich King. Now, in response to player demand, Blizzard will be converting the Wrath of the Lich King servers to the Cataclysm expansion. Yep, Cataclysm is making a comeback, people! Beta testing for Cataclysm has recently started, with a full release set for this summer. So, whether you want to relive the original WoW Classic launch or try out the fresh Cataclysm version, there’s something for everyone.

But that’s not all! If you’re looking for an even more intense challenge, you can venture into the “Hardcore” servers. These servers provide the ultimate thrill with permadeath, adding an extra shot of adrenaline to your gaming experience. And hold on to your virtual horses, because Blizzard has also introduced the WoW Classic Season of Discovery. This groundbreaking event injects new abilities and content into the 2004 version of the MMO, leaving players hungry for what’s to come in the future. Exciting, right?

The Double-Edged Sword

Having multiple versions of the same game may seem like a blessing and a curse. On one hand, players have incredible options to choose from, each offering its own unique experience. But on the other hand, too many options can lead to a split playerbase, resulting in less lively and vibrant worlds. After all, WoW is an MMO, and fewer players mean weaker economies, fewer dungeon runs, and a sense of loneliness in what should be a bustling world.

But fear not, fellow adventurers! Blizzard isn’t concerned about splitting the playerbase at this point. In fact, they see it as an opportunity to provide more new content and experiences that players crave. The success of WoW Classic has given the team confidence to continue pushing the game forward and expanding their team. They are actively hiring, looking for a senior game designer to join their ranks. More content, more fun, and more memories await!

The Classic Team Superheroes

Classic Team

How does this small team manage to juggle multiple versions of WoW Classic? Well, it turns out they have some tricks up their virtual sleeves. The Classic team consists of generalists and multitaskers who wear many hats. They leverage the support of the larger modern WoW team when it comes to live operations and server infrastructure. This collaboration allows the Classic team to focus on rebuilding old content, creating new content, and ensuring an overall positive player experience. And let me tell you, Season of Discovery is delivering on all fronts!

But it’s not just technical expertise that makes the Classic team stand out. Communication with the WoW Classic community is a crucial element of their operation. They take pride in being able to pivot quickly and engage in active development and discussion based on player feedback. However, their focus goes beyond just addressing feedback. They aim to deliver sustainable new content that players hunger for while maintaining a delicate balance.

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突破界限与冒险

Season of Discovery

谈到探索季节,经典团队确实在突破界限。 他们引入了新的职业变化,在PvP领域平衡了派系,甚至实施了每周的职业平衡——几年前他们从未想过可能会做到。 此外,他们做出了禁止GDKP(Gold-DKP)的大胆决定,玩家在这种运行中使用金币竞标物品。 这一决定已经显示出有希望的结果,减少了购买黄金的可能性,并促进了更健康的游戏内经济。

经典团队不断走在野心与技术限制之间的微弱线路上,考虑到游戏最初是在2000年代初开发的。 例如,当他们将团队规模从10名玩家转变为20名玩家时,他们遇到了一些阻力,最终,他们将会有40名团队——那些美好的旧日子! 团队的野心偶尔会遇到障碍,但这些挑战只会使他们更加决心发展和改进经典游戏体验。

魔兽世界经典的未来

The WoW Classic Team

随着探索季节继续吸引玩家,魔兽世界经典团队已经开始展望前景。 他们计划在某种形式上保持探索季节的活力,可能会为其新内容和职业变化创造单独的服务器,一旦季节结束。 社区甚至创造了“经典加强版”这个词来表达他们希望在魔兽世界经典的原始版本中持续开发新内容的愿望。 尽管暴雪尚未正式发表评论,但他们正在认真听取反馈意见,并将想法留在后袋,以便用于潜在的未来季节或任何背后的东西。 因为,让我们面对现实吧,这支小团队有着宏伟的梦想!

🎮 问答时间:解答您的重要问题! 🎮

Q:除了大灾变之外,魔兽世界经典还有计划重新推出其他扩展内容吗?

A:尽管暴雪尚未宣布任何具体计划,但他们正倾听玩家的反馈意见,并考虑所有可能性。 魔兽世界经典和探索季节的成功让我们相信,暴雪可能会继续为魔兽世界经典的原始版本开发新内容。 让我们为“经典加强版”体验祈祷吧!

Q:在魔兽世界经典中是否会推出尚未引入的新功能或活动?

A:当然! 魔兽世界经典团队不断寻找增强游戏体验的方法。 探索季节就是引入新能力、内容甚至职业平衡的一个最好的例子。 团队致力于为玩家提供新鲜和令人兴奋的冒险,因此请留意未来的更新和惊喜!

Q:经典团队是否计划解决玩家对游戏中GDKP运行和购买黄金的担忧?

A:魔兽世界经典团队已经在探索季节中主动禁止了GDKP运行。 这一决定旨在打击购买黄金的行为,促进公平的游戏经济。 尽管暴雪对该主题的内部方法和统计数据的详细信息尚未公开,但初步结果表明,这一举措正在取得成效,并创造出一个更健康的游戏环境。

Q:魔兽世界经典是否会对团队规模进行更改,比如像现代版本一样引入灵活的团队难度?

A:目前,魔兽世界经典不支持像现代版本那样的灵活团队难度。 原始游戏设计为固定的团队规模,而经典团队正努力忠实于该体验。 然而,他们不断评估玩家的反馈,并寻找创新解决方案,所以未来会有什么? 敬请关注!

Q:玩家如何向魔兽世界经典团队提供反馈或建议?

A:暴雪非常重视玩家的反馈,鼓励社区分享他们的想法和建议。 提供反馈的最佳方式是通过官方魔兽世界经典论坛,您可以在其中参与讨论并分享您的建议。 经典团队一直在倾听并努力让游戏更好地服务于其忠实的玩家社区。

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  1. WoW经典版官方网站
  2. WoW经典版论坛
  3. GameSpot: WoW经典版的演变
  4. 暴雪使用条件
  5. WoW经典版探索季
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💬 你尝试过WoW经典版的不同版本了吗?在下方评论区分享你的想法和体验吧!别忘了点击分享按钮,将怀旧和冒险传播给你的游戏朋友们在社交媒体上!🚀

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